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Learn To Code With MIT App Inventor



I'm stupid, so I expected to have trouble, but once I downloaded the MIT AI2 Companion app to my Android phone, I got to the screen that says,type in the 6-character code-or-scan the QR code----then there's a space for a 6-character code, plus two colored boxes for ----connect with code scan QR code.There is also an option to "Use Legacy Connection."So, where is this six-digit code, or the QR code, and how can I enter either one of them?




Learn to Code with MIT App Inventor



Also helpful Here are some resources to help you learn to use the AI2 tools. A very good way to learn App Inventor is to read the free Inventor's Manual here in the AI2 free online eBook ... the links are at the bottom of the Web page. The book 'teaches' users how to program with AI2 blocks.


Thank you, Steve. I should have mentioned that my phone's camera reads the QR code just fine, but the aforementioned screen that asks for the QR code is never satisfied that I've scanned it. It doesn't matter if I scan with that screen showing (the QR code appears) or with the phone's camera, to make a dedicated image. That instruction is as far as anything gets.I was reading the setup page you cite, and that's where I got stuck. As with most software guides, the writer assumes a step, and I don't; or there's a "usual" step that is assumed but not mentioned. Commands like, "Log in and proceed to your account manager" are meaningless if the reader doesn't know how to log into a particular new piece of software in the first place. Which is why I'm already stuck.I appreciate your patience and help.


If you use the QR code, do not type in the code. Use the blue scan QR code button.If you typed in the code insead of using the blue button,, press the orange connect with code.


Everyone says appinventor is for learning. Please explain what appinventor teaches? Will the ability to arrange blocks be useful in writing programs later, e.g. in Java? I don't think appinventor teaches programming, it is rather a tool used by non-programmers to create programs. And at school it is rather for fun and as a curiosity that you can build a working application from the bricks.


You learn an imperative and structured programming language without having to worry about the syntax of the underlying language. Variables, loops and conditional statements are important in many programming languages. All that is taught in an abstract form, while you still get immediate visual feedback. Plus, you learn other useful concepts like DRY, KISS & MAYA


In one hour, any student (ages 14+) can learn to code their own space-themed Alexa skills on MIT App Inventor - no Amazon device required. As they code, students meet Amazon experts and uncover the basic mechanics of voice artificial intelligence systems.


We want you to have fun with App Inventor. Here are some resources to help you learn to use the AI2 tools. There will be ideas there that will help you add a left/right/fire button (sorry, it will not explain exactly how to do that in your app but will show you things you can try). A very good way to learn App Inventor is to read the free Inventor's Manual here in the AI2 free online eBook ... the links are at the bottom of the Web page. The book 'teaches' users how to program with AI2 blocks.


Notice that you have a red x on your Rockdetship.Dragged. That means you have two instances of that block. You have to change both x and y with the same Dragged block. Delete one of the Dragged blocks and consolidate the x and y code might work. Reading the documentation links showing advice on how to code would have alerted you to the problem (it explains what the red x's on a component mean.


Hi all,I am new here and would like to know if MIT app inventor is the best choice for me or not before I spend time learning it.I would like to build an app connected to Arduino mega to control a DC motor speed and read values from temperature senses. DC motor speed. can I do it on MIT app inventor ?also I would like to know if MIT app inventor allow me using the created app offline and changing the logo of the app ?which langurs is the MIT app inventor uses?can I see the code script?and last but not least, is it easy to learn building apps on MIT app inventor?


The idea is to offer a place that students, as young as six, can learn the basics of coding with drag-and-drop style block coding. But it's made fun with real-world applications that can be built for rewarding results.


This is aimed at students, with plenty of tutorial guidance which makes it ideal for self-paced learning. It's also widely accessible as MIT hosts the tool on its website which is available to most devices.


MIT App Inventor begins with a tutorial that allows students to be guided into the process of basic coding without the need for any other help. As long as the student is able to read and understand basic technical guidance, they should be able to begin code building right away.


MIT App Inventor offers the resources to help students get started in coding, with a support that makes it easy for even novice teachers to work with too. That can mean a teacher learning from the basics and then passing that along to students as they learn the steps in class or at home.


Usefully, this tool works with Lego Mindstorms so students can write code that will control those robotics kits in the real-world. A great option for those who already have that kit or for those who benefit from more hands-on results than simply controlling another phone or tablet device.


MIT App Inventor was created as a collaboration between Google and MIT as part of the Hour of Code effort with a view to helping students learn. As such it has been built and shared for free.


Go homeGive students tasks over longer periods of time so they can work on building in their own time at home. This helps them learn alone, from mistakes, but also lets them get creative with their projects and ideas.


Teams must submit an AIA project export of their App Inventor app as well a short writeup about the app, which will be publicly shared for winners, and a video of no more than 2 minutes explaining how the app works which will also be posted publicly for winners. Judges will test all apps using the code.appinventor.mit.edu server, but participants can use any of the MIT run App Inventor services to develop their apps.


App Inventor and the other projects are based on and informed by constructionist learning theories, which emphasize that programming can be a vehicle for engaging powerful ideas through active learning. As such, it is part of an ongoing movement in computers and education that began with the work of Seymour Papert and the MIT Logo Group in the 1960s, and has also manifested itself with Mitchel Resnick's work on Lego Mindstorms and StarLogo.[1][2]


NSTA, along with Mobile CSP and MIT App Inventor, partnered with Amazon Future Engineer on the Alexa for Astronauts program. The new STEM curriculums designed for the program allows high school educators to dive deeper into computer science learning and the Artemis I mission with their students.


Your students will learn to code their own space-themed Alexa skills - all with block code and no Amazon (or Alexa-enabled) device required. During the lessons, students uncover the basic mechanics of voice artificial intelligence systems.


Amazon Future Engineer is a childhood-to-career computer science education program intended to inspire and educate millions of students from historically underrepresented communities globally, including hundreds of thousands of students in the U.S. each year. Students explore computer science through school curriculum and project-based learning, using code to make music, program robots, and solve problems. Additionally, each year Amazon Future Engineer awards 250 students with four-year, $40,000 scholarships and paid internships at Amazon, as well as names 10 Teacher of the Year winners, awarding $30,000 prize packages for going above and beyond to inspire students in computer science and to promote diversity and inclusion in the field. The program is currently available in the U.S., UK, France, Canada, India, and Germany.


MIT App Inventor is an online platform designed to teach computational thinking concepts through development of mobile applications. Students create applications by dragging and dropping components into a design view and using a visual blocks language to program application behavior. In this chapter, we discuss (1) the history of the development of MIT App Inventor, (2) the project objectives of the project and how they shape the design of the system, and (3) the processes MIT uses to develop the platform and how they are informed by computational thinking literature. Key takeaways include use of components as abstractions, alignment of blocks with student mental models, and the benefits of fast, iterative design on learning.


Components are core abstractions in MIT App Inventor. Components reduce the complexity of managing interactions with platform-specific application programming interfaces (APIs) and details concerning state management of device hardware. This allows the user to think about the problem at hand rather than the minutia typically required of application developers. For example, someone planning to use MIT App Inventor to build an app to use the global positioning system (GPS) to track movement need not be concerned with application lifecycle management, GPS software and hardware locks, or network connectivity (in case location detection falls back to network-based location). Instead, the app developer adds a location sensor component that abstracts away this complexity and provides an API for enabling and processing location updates. More concretely, this implementation reduces 629 lines of Java code to 23 blocks, of which only two are required to accomplish location tracking. This reduction in complexity enables app inventors to focus on the problem at hand and quickly accomplish a goal. 041b061a72


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